The mini games section on DM First brings together fast-paced games with simple rules and quick rounds. Aviator, Mines, Limbo, Cricket, and Go Rush are all in this category. Each game has its own style and payout mechanics. This page covers what each game does, how to play it, and what to expect.
Mini Games on DM First
DM First mini games are different from lottery games like Wingo, K3, and 5D. They do not follow a fixed round cycle. You place a bet when you want, and the outcome is decided based on the game's specific mechanic. Here is the full list of mini games on DM First.
| Game | Type | Round Duration |
|---|---|---|
| Aviator | Crash multiplier | 10 to 30 seconds average |
| Mines | Grid reveal | Play at your own pace |
| Limbo | Multiplier target | Instant result per bet |
| Cricket | Ball outcome prediction | Few seconds per round |
| Go Rush | Race-based prediction | Few seconds per round |
Aviator
Aviator is the most popular mini game. A plane takes off, and the multiplier climbs from 1.00x. You cash out before the plane flies away. The longer you wait, the higher your payout — and the higher the risk of losing everything.
How it works: The multiplier starts at 1.00x and increases continuously. At some random moment, the plane crashes and the round ends. If you cashed out before the crash, you win your bet multiplied by the cash out multiplier. If not, you lose.
Auto cash out: Most implementations include an auto cash out feature. You set a target multiplier, and the system cashes out automatically when it is reached. This removes the risk of hesitation.
Payout examples: 100 rupees bet at 2.00x pays 200 rupees. At 5.00x pays 500 rupees. At 10.00x pays 1,000 rupees.
Probability: About 50% of rounds crash below 2x. About 10% of rounds go above 10x. High multiplier rounds are rare.
Full details are in our DM First Aviator article.
Mines
Mines is a grid-based game. A 5x5 grid (25 tiles) is presented. Some tiles contain mines, others contain rewards. You reveal tiles one at a time. Each safe tile increases your multiplier. Hitting a mine ends the round and you lose your bet.
How it works: Before the round starts, you choose the number of mines to be hidden. Fewer mines mean lower multipliers but higher chances of survival. More mines mean higher multipliers but higher risk.
Cash out: At any point during the round, you can cash out and take your current multiplier. The longer you play, the higher the potential multiplier — but the higher the chance of hitting a mine.
Multiplier scaling: Each safe tile revealed adds to your multiplier. The exact multiplier depends on how many mines you chose and how many tiles you have revealed.
Strategy: Set a target number of tiles to reveal and cash out at that point. Do not chase higher multipliers if you are playing with a budget.
Limbo
Limbo is a multiplier prediction game. You set a target multiplier and place your bet. The system generates a random multiplier. If the generated multiplier is at or above your target, you win. If it is below, you lose.
How it works: Before the round, you set a target. For example, 1.50x or 5.00x. The higher the target, the higher the payout — but the lower the probability of hitting it.
Payout examples: A 2.00x target pays 2x your bet if hit. A 10.00x target pays 10x your bet if hit, but only succeeds rarely.
Probability: Roughly, a target of 2.00x hits about 49% of the time. A target of 10.00x hits about 9.7% of the time. The exact probabilities are shown in the game interface.
Strategy: Low targets hit frequently for small wins. High targets hit rarely for big wins. Choose according to your bankroll and risk appetite.
Cricket
Cricket is a ball-by-ball outcome prediction game. Each round simulates one delivery. You bet on what the ball outcome will be — runs, boundary, wicket, or dot ball. The result is generated by a random number generator.
How it works: A bowler delivers the ball. The ball outcome is displayed. If your bet matches the outcome, you win the corresponding payout. Payouts vary by the rarity of the outcome. A wicket pays more than a dot ball.
Round duration: A few seconds per round. Games run continuously with no waiting between rounds.
Strategy: Since outcomes are random, there is no strategy that changes the probability. Set a budget and stick to it.
Go Rush
Go Rush is a fast-paced racing prediction game. Multiple racers compete, and you bet on which one will win. The race runs in a few seconds. The winner is determined by a random number generator.
How it works: Before the race starts, you place your bet on a racer. The race runs, and the first-place finish determines the winner. Payouts depend on the odds assigned to each racer.
Round duration: A few seconds per race.
Strategy: Choosing the favourite gives lower payouts but a higher chance of winning. Choosing an underdog gives higher payouts but a lower chance.
Accessing Mini Games on DM First
Step 1: Login to DM First.
Step 2: From the home screen, tap Mini Games in the category bar.
Step 3: Choose any mini game from the grid.
Step 4: Set your bet. Confirm.
Step 5: Play, cash out, or wait for the result based on the game.
Mini Games vs Lottery Games
| Feature | Mini Games | Lottery Games |
|---|---|---|
| Round structure | Self-paced (varies by game) | Fixed countdown cycles |
| Examples | Aviator, Mines, Limbo | Wingo, K3, 5D |
| Player control | High (cash out, tile selection) | Low (prediction only) |
| Round duration | Few seconds to self-paced | 30 seconds to 5 minutes |
| RTP range | Around 97% | Around 97% |
Mini games offer more player control than lottery games. In Mines, you decide when to cash out. In Aviator, you choose your cash out timing. This makes them more engaging for users who want to influence the outcome.
Safety and Responsible Play
All mini games are based on random outcomes. No strategy can guarantee a win. The best approach is to set a session budget, choose games that match your risk tolerance, and stop when you hit your limit.
Do not chase losses. If you lose several rounds in a row, take a break. Do not increase your bets to recover.
Withdrawing Mini Game Winnings
Winnings from mini games go directly to your main wallet. The minimum withdrawal is 110 rupees. The daily limit is three withdrawals. Full details are in our DM First withdrawal article.
Frequently Asked Questions
Final Notes
The mini games section on DM First offers fast-paced, engaging alternatives to the lottery games. Aviator, Mines, Limbo, Cricket, and Go Rush each have their own style. Aviator is for users who want the thrill of crash timing. Mines is for users who enjoy risk management. Limbo is for users who want control over their target multiplier. Cricket and Go Rush are for users who want quick, casual rounds.
Play with a budget. Start with small bets. Use auto cash out on Aviator to remove hesitation. And always treat mini games as entertainment.